What I Do
I currently reside as the Director of Technology at JUXT Interactive, an interactive advertising and technology company based in Newport Beach.
I’ve been rather fortunate to have the opportunity to spend the previous two-and-a-half years as the Director of Development at Go Farm, a small boutique design and development agency in sunny Pasadena California. During my tenure at Go Farm I worked along side Greg Huntoon as Creative Director, and extremely talented team, overseeing the architecture and development efforts for a diverse group of projects at the request of a notable list of clientele. Beginning in late 2006 Go Farm made the shift from client work to product development focusing solely on a startup venture known publicly only by code name the “June Lake Project.”
Prior to working at Go Farm, I spent time at hot shot interactive agency JUXT Interactive in Newport Beach. During my tenure there I worked as the Sr. Developer and Production Manager.
My current areas of research are: Capacity Planning, Logic Engines and Artificial Intelligence, Neural Networks, Business Intelligence, Application Scalability, and Parallel Processing.
Partial Client List
Axia Snowboards, Boost Mobile, Coca Cola Company, Hardees/Carl’s Jr, H&R Block, Ice Cream Man, Jesse’s Girl, Kareo, Kawasaki Motors Corp, LG Mobile, Lufthansa Airlines, Oakland Zoo, Option One Mortgage, Samuel Adams, Sunday Afternoon, West Coast Choppers


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